Scale math

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Scale math

Post by Vortious on Wed Jul 11, 2012 8:34 pm

I know that not everyone worries about it, but you at least want characters who are taller, and shorter than each other to be taller, and shorter than the others. So there's a mathematical formula that I use to keep my figures in scale. GI Joes are 4" tall, but in real life they'd be 6' tall. This gives you a good base starting point for scale. I know everyone dogs the DD mold, but it is also 4" tall, and his comic bio says he is 6' tall. Piledriver is 6'4" in the comics so his 4.5" figure is just a smidge too tall, but it's close enough. Here's the equation that I use to keep the scale of my customs in line.

real world height= RH
scale figure height= SH
real world height in inches=RHin

RH
*12
RH in inches

RHin divided by 18= SH

so...
6
*12
72

72/18=4"

which is why Piledriver

6.33
*12
75.96

75.96/18=4.22

but the figure is 4.5" which is .25" too tall.
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Re: Scale math

Post by Kambei on Thu Jul 12, 2012 9:19 am

Still works nicely for customs like Conan or Doc Savage, though.

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